DxIce™ - Game Engine
Iso Metric Games!
DxIce™ - Game Engine now includes support for iso metric games.
DracullSoft™ is releasing v1.1 of DxIce™ - Game Engine. Create multiple iso metric maps with lighting and altitude slopes. Save and load maps. Check for collision with ground Sprites and much more!
DxIce™ - Game Engine. Imagine It! Code It! Enjoy It! * ICE *
DxIce™ IsoGame Demo.
Player (a Knight) walks through the island.
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DxIce™ IsoGame Demo.
Player (a Knight) walks from the desert to the lake.
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DxIce™ IsoGame Demo.
Our Knight explores the island at night time.
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DxIce™ Iso Metric Demo.
Iso Map using multiple textures for tiles. Ground sprites with trees and houses and using an Tiler to animate the water.
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DxIce™ - Night and Day.
Control the brightness of the Iso Scene at Runtime. Houses and trees are rendered using a darker version of the same graphics. This scene also shows tiles from 2 different textures
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DxIce™ - another Night.
Another part of the iso map at night.
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DxIce™ - FogOfWar.
Fog of War support. Keep uncharted areas of the Iso Map hidden for from the player.
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DxIce™ - Scale Map.
The iso map supports different scaling of the Iso Scene. Also different Tile scaling is possible.
This makes it possible to use the wonderful graphics of Reiner TileSets that has dimensions of 32x24. You can also use 32x32 if you like.
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DxIce™ - Map Editor.
Example code includes a basic iso map editor to load, edit and save maps. :)
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DxIce™ - Apply extra lighting.
Additional lighting spots can be configured. This can be used to show lights from Houses or cities at night time or create dusk-dawn effects on hill tops.
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DxIce™ - Collision boxes.
Test for Collision Sprite to Sprite Collision both X and Y and Z ( altitude ) coordinates. Measures Distances, speeds and velocities. Draw bounding collission boxes during development.
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DxIce™ - All the features can be combined!
You can still use all the other features - including explosions and fx, sprites, overlays, sounds etc.
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To run the test projects download the DxIce SDK.